Guess who’s back! I spent the weekend for playing the new HALO 3: ODST, but I gotta admit: I’m pretty disappointed of this game.
ODST plays shortly before Halo 3, so this is no sequel to the Halo saga, more like a filler, what happened between 2 and 3. But this time, you are NOT Master Chief, since he’s getting dropped to Earth in the beginning of Halo 3. You are member a special marine unit, an ODST, “Orbital Drop Shock Trooper”, also called “Helljumper”. These troops are fexible and strong, and are used to be instantly dropped into a battle as reinforcement. ODSTs have better equipment than regular marines, like a VISR helmet, almost like the one of Master Chief. But unlike Master Chief, these soldiers are not enhanced biologically or chemically, but completed an elite training for their missions. You and your Squad are assigned to get dropped to the african mega city of “New Mombasa”, since Covenant forces breached through Earth’s defenses and assaulted the city. You have no exact mission briefing, but before even reaching the surface, a shockwave scatters your squad and you lose conciousness.
You wake up approx. 48 hours after drop and start to look for your scattered squad throughout the city, fighting patrolling Covenant forces, and finding hints. With these hints, you will be taken back in time to another member of the squad, and play as him fighting his way through Covenant forces. With time, you will resolve the puzzle.
Well, gameplay is as usual, although the graphics have been enhanced since H3. New weapons, also the new VISR which analyses the environment, will help throughout the story and the dark streets of New Mombasa.
You also connect yourself in the beginning with the Super-AI of the City, gaining access to a city map and various informations and hide-outs. You can collect audio sequences from inhabitants of New Mombasa and find clues what happened. Although this is supposed to be a new Halo – I don’t think so.
Also, the skulls you used to collect in H3, are now available at the beginning.
In total, the campaign is a bit poor.
For the ones who thought that playing as an ODST will make the game more difficult: Sorry guys. Although ODSTs are not supposed to be a strong as Master Chief, the player can pretty reach to this power. You don’t have a shield, but endurance. If you lose endurance by taking hits, then you will satrt to lose health by taking another hit. One point that could make the game a bit difficult is that your health is not regenrative and you must collect medipacks to heal yourself, but, my god, you find them at ANY FUKKEN corner .__.
The multiplayer opens a new way of playing: The firefight. On a special map from ODST, you will fight with 4 other players via Xbox LIVE or System Link against waves of incoming Covenant forces. Teamwork and a good amount of skill will help you through this interesting new gaming mode. Also, along with the firefight, H3:ODST comes with a second disc, containing the whole Halo 3 Multiplayer, with all maps, weapons, armors, etc. But it’s just Halo 3. =(
Halo 3: ODST was for me not really the experience I expected. The fact that the ODSTs you play are almost as strong as the Master Chief (however, in one of the novels the Master Chief was bullied by 4 ODSTs and bashed them apart, even killing one of them), and the low-packed campaign and old multiplayer makes ODST more an Add-On than a real game. I’m happy that I borrowed it, since I would not pay the price for that game. I am really a Halo fan, but…No. I think you really should borrow it from someone or rent it, just to collect the Gamerscore and take a photo with your “full” Halo Collection and masturbate on it. Seriously, I am disappointed.

To be honest, I am a fan of Phantasy Star Universe. If I had a credit card, i would play it online, too
